//==============================================================================
// Prodromos_anim.txt
//==============================================================================

import Egyptian_Spearman_Shield_anim.txt
import spear_defines_anim.txt

//==============================================================================
define Head
{
   SetSelector
   {
      TechLogic none/Heavy Cavalry/Champion Cavalry
		set hotspot
		{
			version
			{
				Visual shared e head standard
				ReplaceTexture Infantry E Khopesh Head Standard/Infantry E Khopesh Head Copper
			}
		}
		set hotspot
		{
			version
			{
				Visual shared e head standard
				ReplaceTexture Infantry E Khopesh Head Standard/Infantry E Khopesh Head Bronze
			}
		}
		set hotspot
		{
			version
			{
				Visual shared e head standard
				ReplaceTexture Infantry E Khopesh Head Standard/Infantry E Khopesh Head Iron
			}
		}
	}
}

//==============================================================================
anim Bored
{
   SetSelector
   {
      TechLogic none/Heavy Cavalry/Champion Cavalry
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_BoredA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.40 true HorseBored checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Lancer Standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g hetairoi horse medium
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_BoredB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.40 true HorseBored checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Lancer Standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g hetairoi horse medium
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_BoredA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.40 true HorseBored checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Lancer bronze
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g hetairoi horse medium
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_BoredB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.40 true HorseBored checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Lancer bronze
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g hetairoi horse medium
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_BoredA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.40 true HorseBored checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Lancer iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g hetairoi horse medium
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_BoredB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.40 true HorseBored checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Lancer iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g hetairoi horse medium
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector
   {
      TechLogic none/Heavy Cavalry/Champion Cavalry
      set hotspot
      {
         version
         {  
				Visual Cavalry G Prodromos_WalkA
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Lancer Standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g hetairoi horse medium
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
				Connect TopOfHead Head hotspot
				tag FootstepLeft 0.00 true   
				tag FootstepRight 0.50 true   
				tag FootstepLeft 0.20 true   
				tag FootstepRight 0.75 true
         }
      }
      set hotspot
      {
         version
         {  
				Visual Cavalry G Prodromos_WalkA
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Lancer bronze
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g hetairoi horse medium
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
				Connect TopOfHead Head hotspot
				tag FootstepLeft 0.00 true   
				tag FootstepRight 0.50 true   
				tag FootstepLeft 0.20 true   
				tag FootstepRight 0.75 true
         }
      }
      set hotspot
      {
         version
         {  
				Visual Cavalry G Prodromos_WalkA
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Lancer iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g hetairoi horse medium
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
				Connect TopOfHead Head hotspot
				tag FootstepLeft 0.00 true   
				tag FootstepRight 0.50 true   
				tag FootstepLeft 0.20 true   
				tag FootstepRight 0.75 true
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      TechLogic none/Heavy Cavalry/Champion Cavalry
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.61 false HeavyFall checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Lancer Standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g hetairoi horse medium
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.61 false HeavyFall checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Lancer bronze
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g hetairoi horse medium
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.61 false HeavyFall checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Lancer iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g hetairoi horse medium
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
      TechLogic none/Heavy Cavalry/Champion Cavalry
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_IdleA
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Lancer Standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g hetairoi horse medium
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_IdleA
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Lancer bronze
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g hetairoi horse medium
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_IdleA
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Lancer iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g hetairoi horse medium
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
      TechLogic none/Heavy Cavalry/Champion Cavalry
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.37 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Lancer Standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g hetairoi horse medium
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.71 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Lancer Standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g hetairoi horse medium
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_AttackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.63 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Lancer Standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g hetairoi horse medium
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.37 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Lancer bronze
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g hetairoi horse medium
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.71 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Lancer bronze
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g hetairoi horse medium
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_AttackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.63 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Lancer bronze
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g hetairoi horse medium
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.37 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Lancer iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g hetairoi horse medium
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.71 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Lancer iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g hetairoi horse medium
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_AttackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.63 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Lancer iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g hetairoi horse medium
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      TechLogic none/Heavy Cavalry/Champion Cavalry
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_FlailA
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Lancer Standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g hetairoi horse medium
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_FlailA
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Lancer bronze
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g hetairoi horse medium
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_FlailA
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Lancer iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g hetairoi horse medium
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}
